![]() ![]() ![]() In Shadow of the Tomb Raider, both BTAO and HBAO+ return from Rise of the Tomb Raider, and as last time, HBAO+ adds more accurate, more realistic ambient occlusion shadows that further bolster visual fidelity. ![]() ![]() Without Ambient Occlusion scenes look flat and unrealistic, and objects appear as if they are floating. The AO technique used and the quality of the implementation affects the shadowing's accuracy, and whether new shadows are formed when the level of occlusion is low. Shadow of the Tomb Raider Graphics SettingsĪmbient Occlusion (AO) adds contact shadows where two surfaces or objects meet, and where an object blocks light from reaching another nearby game element. This massive leap forward is made possible by GeForce RTX graphics cards, which are the world's first gaming GPUs to include dedicated hardware for ray tracing, artificial intelligence, and other features, enabling us to raise the bar for graphical fidelity in ways that were previously impossible.įor the latest updates on the addition of NVIDIA RTX Ray Tracing to Shadow of the Tomb Raider, stay tuned to. Stay Tuned, NVIDIA RTX Ray-Traced Shadows Are Coming To Tomb RaiderĪt a later date, via a game update, NVIDIA RTX Ray-Traced Shadows will be introduced to Shadow of the Tomb Raider, adding for the very first time hyper-realistic representations of the shadows we see in real-life, with support for large, complex interactions, self-shadowing, translucent shadowing, and a litany of other techniques, at a level of detail far beyond that has previously been seen. Game Ready Shadow of the Tomb Raider Driver.GeForce Experience: Optimal Playable Settings With A Single Click.In this guide, we'll delve into Shadow of the Tomb Raider's PC settings and enhancements, examining each of the game's 18 adjustable settings with interactive comparison screenshots, performance charts, and written explainers, giving you all the info you need to tweak and tailor your graphics and performance. And in a future game update, NVIDIA, Square Enix, Eidos Montreal, Crystal Dynamics, and Nixxes Software will introduce NVIDIA RTX Ray-Traced Shadows to the game, taking visual fidelity and realism to even greater heights. Lara Croft returns to action in Shadow of the Tomb Raider, a new adventure in which she races to save the world from a Maya apocalypse, and becomes the Tomb Raider she is destined to be.īrought to the PC by famed specialists Nixxes Software, Shadow of the Tomb Raider features several PC-exclusive graphical enhancements, as well as support for higher detail levels, framerates and resolutions. We also tested with Pure Hair disabled and as usual we've included a number of CPU tests to see how the game scales.By Andrew Burnes on Mon, Featured Stories, Rise of the Tomb Raider was tested at three resolutions: 1920x1080, 2560x14x2160 using the Very High and High graphics quality presets. Rise of the Tomb Raider looks amazing on PC. Yes, Tomb Raider is now a GameWorks title and in spite of featuring Pure Hair which has its roots deeply embedded in AMD's TressFX, we can assume Nvidia has made every effort to optimize this and other visual features for its own hardware. Nvidia had a hand in the game's adaption to PC, too, though that might not be the best way to word it. Rise of the Tomb Raider is arguably the best looking game to hit the PC yet, and without question the cut-scenes are the best I have seen. With such a solid base to work with, Nixxes has been able to deliver a number of PC exclusive options that help to make an already beautiful game look truly spectacular. Powered by an updated version of Crystal Dynamics' in-house Foundation Engine, it boasts several next-gen visual features such as image-based lighting, physically-based materials system, deformable snow, enhanced hair simulation, tessellated terrain, and more. It has to be said the game already looked surprisingly good on the Xbox One. With those credentials, in addition to participation from Nvidia, Rise of the Tomb Raider fell into capable hands. Rise of the Tomb Raider has been widely praised for its gameplay and visuals and now that the PC version is out, we are taking it for a spin.ĭeveloped by Crystal Dynamics and published by Square Enix, the second installment in the Tomb Raider series reboot has been ported to PC by Dutch studio Nixxes, the same folks that ported Square Enix's Deus Ex: Human Revolution, Sleeping Dogs, and 2013's Tomb Raider. So far it's proven to be a winning decision. Microsoft was out looking for a new flagship game for its console, a game that could be as significant as PlayStation's Uncharted. Rise of the Tomb Raider was released as an Xbox exclusive last November, a decision that took some serious flak from gamers ever since it was announced. ![]()
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